©2015 designend by Jan Ried - 3D Artist


This project was made for a art test relating to my application as a 3D Artist. The company has its business on visulisation, postproduction, CGI etc. so insted of creating lowpoly models for a game engine, I had to focus on realistic texuring, rendering and postproduction. A watch appeared a good idea for me to show a wide choice of materials like glass, stone, leather and different metals like chrome or gold. I had only a couple of days to finish, so I downloaded the model from “GrabCAD”. Thanks a lot to Kalle from Finland for sharing this highpoly file! Keyfacts: Building material shaders and rendering inside 3DS Max with V-Ray (3.0 Demo Vers.) Used programs: 3DS Max 2015, V-Ray and Photoshop